Author: Comrade Kaine

Is building Alliances worth it? Higher levels of alliance are not reached fast enough to make a serious impact on the game. Meaning that, if you win around turn 250 on a standard speed, then by the time your Alliance reaches a juicy level 3 the game is pretty much over. Alliances in general are used to: Earn inspiration to boost Diplomatic Service civic Earn bonuses from trade route later in the game through Wisselbanken policy and Democracy government.  Forward settle a civ without penalty. Get combat bonuses for military or religion. Factors to consider when picking an Alliance in…

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Civilization 6 is a complex game that challenges players to build an empire that stands the test of time. Whether you’re a seasoned player or new to the series, mastering various aspects of the game can significantly enhance your gameplay experience. Here are 12 tips to help you optimize your strategy and gain an edge over both AI and human opponents. 1. Utilize 4th Ring Tiles Although the tiles in the 4th ring beyond your city center are not workable, they are invaluable for harvesting resources. Harvesting tiles can still contribute food, production bonuses to the owning city, and gold…

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The key to a solid start lies not just in where you begin but how you strategically develop your civilization from the ground up. This discussion between Comrade Kaine and Soger focuses on leveraging early development and expansion tactics to set the stage for victory. Establishing a Strong Foundation with Holy Sites and Commercial Hubs A common thread among successful Civilization 6 strategies is the early focus on building Holy Sites. This initial step isn’t just about growing faith—a universal yield that becomes critically important as the game progresses—it’s about laying the groundwork for expansion and development. Following up with…

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https://www.youtube.com/watch?v=MmeZ7V_gj8wWhen diving into the strategic depths of Civilization 6, tweaking your map settings can dramatically reshape your gameplay experience. Using the map search feature, I’ve embarked on a journey to understand how different settings can tweak the fabric of your world. Though my analysis is based on a handful of tests and lacks deep algorithmic insight, it sheds light on how temperature, rainfall, world age, and sea level settings can sculpt your Civ 6 adventures.Temperature: Crafting the World’s ClimateStarting with temperature settings, the choice between hot and cold can significantly alter your landscape. Cold settings tend to favor tundra and…

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Soger and I are discussing the rest of the beliefs and how to best use them: Enhancer, Founder and Worship. Learn more about Enhancer beliefs.Holy Order: Efficient ProselytizationHoly Order offers a strategic advantage in spreading your religion cost-effectively, reducing the faith expenditure on missionaries and apostles by 30%. This belief is particularly valuable for civilizations prioritizing aggressive religious spread or defending against competing faiths. Its utility is magnified when combined with theocracy discounts, making religious units significantly more accessible, especially for faith-rich civilizations like Mali.Religious Colonization: Auto-Conversion of New CitiesReligious Colonization emerges as a powerful tool for passive religious expansion,…

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https://youtu.be/6gR7bUh_kwoSoger and I are discussing the beliefs and how to best use them. We start with the first and most important set, the Follower beliefs. Learn more about Enhancer, Founder and Worship beliefs.Choral Music: Strategic Cultural AmplificationChoral Music stands out as a pivotal belief for civilizations prioritizing cultural growth alongside religious expansion. By converting faith generation into cultural output within cities that possess shrines and temples, this belief enables a dual-pathway development—strengthening both religious influence and cultural dominance. Given its propensity to be selected by AI, securing Choral Music can provide a significant competitive edge in cultural races, making it…

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https://youtu.be/xbMThesKhXk   In any Civilization 6 Gathering Storm religious victory game you need to earn a Great Prophet as soon as possible. There are 4 ways to do it:  Build a Holy Site and earn great prophet points over a number of turns Play as Saladin and get a prophet no matter what Play as Pericles and use the wildcard slot for the Revelation card Build a Stonehenge and get a Prophet upon wonder completion   In this gameplay guide I am going to explore the last option. The Stonehenge earns a Great Prophet upon completion, it provides an early…

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https://www.youtube.com/watch?v=4Tk_-8Ro1usHow to pick the right Pantheon in civilization 6 Gathering Storm. I put together a pantheon guide that shows my thinking process that I hope will be valuable to you. I combined each pantheon into a priority tier. It does not mean that the Pantheon is good or bad, but rather an order I would pick, given normal starting conditions. The selection flows group to group in ascending number order.  What is a Pantheon and how to get it? If you are an experienced player, then skip to the Pantheon Selection.  A pantheon is an early religious belief that provides…

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https://www.youtube.com/watch?v=2x98DxTz9tk Generally, once you settle your capital, the first item to build is a combat unit to explore the area. But there are other choices you might want to consider. Next, if there is no security threat then build your first Settler. Keep in mind the barbarian scouts start to appear after turn 7.  By turn 15 you should have enough gold to purchase the next unit, which should be a builder to improve land and increase food/production or gold output. Find out where to get the gold early on. The next build should be your second Settler, it is…

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