The Voidsingers are widely regarded as the most powerful Secret Society in Civilization VI. Their abilities and bonuses align perfectly with some of the game’s strongest strategies, allowing players to achieve early-game dominance and maintain momentum throughout the game. This article explores why the Voidsingers are the top choice for almost every situation and how to leverage their unique abilities for a decisive victory.
Why Voidsingers Are the Best Secret Society
The Voidsingers’ strength lies in their ability to generate faith, culture, science, and gold at every stage of the game. Unlike other Secret Societies that require specific conditions or playstyles, the Voidsingers’ benefits are straightforward and easy to integrate into any strategy. Let’s break down their abilities and why they outshine the competition.
1. Old God Obelisk (First Promotion): An Early Game Powerhouse
The Voidsingers’ first promotion, Old God Obelisk, transforms your Monuments into an incredibly powerful faith-generating structure. Each Monument now generates +4 faith per turn in addition to its usual +1 culture. This simple change has a massive impact on your early game.
Strengths:
- Huge Early Faith Generation: If you have three cities by the end of the Ancient Era, that’s 12 faith per turn—enough to secure a Monumentality Golden Age in the Classical Era, which allows you to purchase settlers and builders with faith. This rapid expansion sets you up for massive growth throughout the game.
- No Extra Build Required: Unlike other Secret Societies that require specific districts or structures, this bonus applies directly to a building you were already planning to construct—the Monument. It’s an effortless way to boost your faith production and advance your game-winning strategy.
Why It’s Superior: The early faith generation makes Monumentality an incredibly strong choice, accelerating your expansion and infrastructure development. Other Secret Societies simply cannot match this level of impact in the Ancient and Classical Eras.
2. Chorus (Second Promotion): The Game-Changing Boost
The Chorus promotion provides a percentage of your faith per turn as science, culture, and gold, which essentially turns your faith production into a multi-yield powerhouse. This promotion typically unlocks around turn 80 and is a game-changer.
Strengths:
- Early Science and Culture Boost: You get this promotion much earlier than other Secret Society bonuses, giving you a crucial advantage in developing your civics and technologies.
- Scales with Faith: The more faith you generate, the more science, culture, and gold you receive. This scaling ensures that the Chorus promotion remains impactful throughout the game, growing stronger as your faith output increases.
For example, if you’re generating 400 faith per turn, Chorus will grant you +80 science, +80 culture, and +80 gold each turn. These yields arrive just when you need them most—between turns 80 and 160—when you’re pushing for key techs and civics.
Why It’s Superior: Chorus allows you to outpace your rivals in science and culture without needing to build as many Campuses or Theater Squares, enabling you to reach Theocracy and Democracy faster than your competitors.
3. Canticle (Third Promotion): The Ultimate Relic Machine
The Voidsingers’ third promotion, Canticle, introduces Cultists, a unique unit that can generate Relics and reduce the loyalty of enemy cities.
Strengths:
- Relic Generation: Each Cultist has three charges, and using all three creates a relic, which is perfect for a Culture Victory. Additionally, if the Cultist dies (except when deleted), it will also produce a relic, making it a highly efficient relic-generating machine.
- Loyalty Manipulation: Cultists can be used to lower the loyalty of rival cities, which is useful for flipping enemy cities or preventing your own cities from flipping during wars.
By using Cultists, you can create multiple relics, boosting tourism and faith output through relic beliefs, such as Reliquaries. This makes Canticle an invaluable asset in Culture Victories, especially if you combine it with Saint Basil’s Cathedral or the Mausoleum at Halicarnassus to house your relics.
Why It’s Superior: While the loyalty damage is situational, the ability to generate relics is a significant advantage, especially if you’re aiming for a Culture Victory. This promotion allows you to bypass the reliance on Candy, goodie huts, or St. Michel to obtain relics.
4. Dark Summoning (Final Promotion): A Lackluster Finish
The Voidsingers’ final promotion unlocks Dark Summoning, a city project that provides lots of faith while active and increases the loyalty damage done by Cultists.
Strengths:
- Faith Generation: This project allows you to generate even more faith, which can be used for Rock Bands, religious units, or purchasing Great People in the late game.
- Loyalty Boost: The increased loyalty damage might be useful for flipping enemy cities, particularly in scenarios where you’re playing as Eleanor of Aquitaine or when targeting weakened civilizations.
Weaknesses:
- Late Arrival: By the time you unlock Dark Summoning in the Atomic Era, faith has already served its most impactful role. The faith gained from this project is often unnecessary, and loyalty damage becomes less relevant in the late game.
- Low Impact: This promotion offers the least impactful bonuses of all four, and by the time you unlock it, you should already be in a winning position thanks to the advantages provided by the earlier promotions.
How the Voidsingers Compare to Other Secret Societies
The Voidsingers consistently outperform other Secret Societies, especially in the early game. Here’s a quick comparison:
- Owls of Minerva: Focuses on trade and espionage but requires Commercial Hubs and Harbors, which aren’t always priorities in the early game.
- Sanguine Pact: Provides powerful military units (Vampires) but doesn’t offer the same level of versatility or yield generation.
- Hermetic Order: Completely reliant on randomly placed Ley Lines and late-game bonuses, making them far less consistent.
The Voidsingers excel because they provide immediate and impactful bonuses without requiring you to alter your core strategy. Their faith generation integrates seamlessly with standard game-winning paths, making them the most versatile Secret Society available.
When to Choose the Voidsingers
The Voidsingers are the perfect Secret Society for any player aiming for a fast, consistent, and dominant victory. They’re especially potent in:
- Culture Victories: Use Cultists to generate relics, pair them with the Reliquaries belief, and watch your tourism skyrocket.
- Science Victories: Use your surplus faith to purchase Great Scientists and Engineers once you unlock Theocracy.
- Domination Victories: The faith generation makes it easy to churn out religious units to support your conquests or purchase units in a pinch.
Final Thoughts: Why the Voidsingers Should Be Your Go-To Secret Society
The Voidsingers stand out because they offer consistent, early-game benefits that directly impact your path to victory. Their bonuses don’t require complex setups or lucky breaks; they’re simply there, enhancing your playstyle from the very start. By the time you unlock Chorus, you’ll be miles ahead of your rivals in science, culture, and gold.
While other Secret Societies have their merits, the Voidsingers are unmatched in their ability to provide instant, scalable, and impactful bonuses that remain relevant throughout the game. If you want a Secret Society that requires no extra effort to yield game-winning results, the Voidsingers should be your top choice every time.
In every game and every scenario, the Voidsingers prove themselves to be the most powerful and versatile Secret Society in Civilization VI.
4ore careful planning and can be somewhat slow to realize their full potential.